Add an extra loop around the hand and extrude out the thumb.Īdd more loops around the arm, thumb and hand. This geometry will enable us to round and shape the figure.Īdding more geometry and rounding the figureĮxtrude out to form a rough hand. This is all for blockingĭetailing and Finishing Īdd a loop that goes through the torso and the arms and another at the sides.
Now add a loop around the torso and extrude out the arms. Add loops around the head and the bottom of the legs and extrude out the head and feet. Now add a loop running horizontally and fashion out the torso.Īdd a vertical loop on the torso so that we will have more geometry to work on.Įxtrude the head and the legs. Add a loop running vertically at the middle and delete the vertices on the left, leaving you with only half of the cube. The model is symmetrical so let's make use of it. Blocking the Figure Īs with many models done in box modeling, let's start with a cube.